Monkey Potion

Don't Run. Protect.

Main menu

Skip to primary content
Skip to secondary content
  • Home
  • About Us

Tag Archives: programming

Designing a Component-based Architecture in Lua for Game Apps

Posted on January 14, 2013 by Jheng Wei Ciao
Reply

app-forum-taiwan_01

Hi there, I’m Wei Ciao. This is the talk I presented in 2012 Game Game App Developers Conference Taipei in Taiwan. I’d like to share my passion for Lua and talk about some techniques we used in Jade Ninja and Bonnie’s Brunch 2.

Continue reading →

Posted in Technique | Tagged component, engineering, lua, programming, slides | Leave a reply

Master Tao

My Tweets

Subscribe via RSS

  • RSS - Posts
  • RSS - Comments

Enter your email address to subscribe to this blog and receive notifications of new posts by email.

Indies We Love

  • 17-BIT
  • 2D Boy
  • Andreas Illiger
  • Mika Mobile
  • Simogo
  • Tomorrow Corporation
Proudly powered by WordPress