Bonnie’s Brunch 2 Statistics Analyzed

BonniesBrunch2_screenshot1

I would like to share some statistics of my latest game Bonnie’s Brunch 2 released on Nov. 29th, 2012. It is a simulation-strategy genre game designed particularly for female players.

It has been 2 months since Bonnie’s Brunch 2 was released. Although it does not make a big hit, the sales volume is decent and was once featured by Apple on New & Noteworthy category in 13 countries.

Recently I analyzed some data from the sales tracking software App Viz 2 and app analytics Flurry and found some interesting statistics:

  • The download ratio of Full version to Lite version is 1 : 6. The conversion rate is about 16%.
  • The piracy rate is 53%. Statistics by country:
    • USA: 5%
    • China: 93%
    • Japan: 3%
    • United Kingdom: 19%
    • Singapore: 6%
    • Hong Kong: 19%
    • Taiwan: 17%
  • The purchase rate of Coin Packs (IAP product): 1.4%
  • The purchase rate of Level Pack (IAP product): 15.3%
    • USA: 15%
    • China: 13%
    • Japan: 28%
    • United Kingdom: 18%
    • Singapore: 13%
    • Hong Kong: 16%
    • Taiwan: 16%

Look at these statistics. That’s why I love Japan sooooooo much that we decided to develop a Japanese style action-arcade game Jade Ninja.  ;-)

 

BonniesBrunch2_IconBonnie’s Brunch 2 

https://itunes.apple.com/us/app/bonnies-brunch-2/id557518851?ls=1&mt=8

 

BonniesBrunch2Lite_IconBonnie’s Brunch 2 Lite

 https://itunes.apple.com/us/app/bonnies-brunch-2-lite/id577373602?ls=1&mt=8

One thought on “Bonnie’s Brunch 2 Statistics Analyzed

  1. Pingback: 【中國觀察】《快用》打開 iOS 盗版後門 | TechNews 科技新報

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>